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Protagoras Duo Logoi "Logos" is greek for speech ("logoi" is the plural). A logos in this sense is a position or argument that one brings to the issue. Plato and Aristotle refer to "eristic" debates in which the goal was to win a verbal victory, rather than to find the truth. Some people today regard trial lawyers and politicians as playing such high stakes verbal games. As a sophist, Protagoras was in the business of teaching young people the techniques of winning eristic debates. Thus his claim;
is taken by Aristotle to mean that no matter what someone holds, the clever debater can produce an opposite argument (enthymeme) and give an opposing speech (logoi). Aristotle gives several examples of such verbal manipulations, which came to be called "sophisms."
Aristotle uses two examples of sophistic logoi here. The first sophism uses an ambiguity in uses of the word "probable" to reach an absurd conclusion. Anything at all that happens, however rare, has some degree of probability. Thus we can say that there is a degree of probability that even the most improbable things will happen. So far this is clear so long as we keep the point that improbable things have a low degree of probability; in other words, improbable things are improbable. But the sophist blurs the point about degree in moving quickly to the argument that since there is a probability that improbable things will happen, it follows that "what is improbable is probable." If you think such sophisms are impractical, just analyze carefully the logoi of politicians, especially in matters like war and money. The second case involves a sort of trial argument. Both cases exemplify types of sophisms in which the weaker argument is made to appear to be the stronger argument. Aristotle regards such eristic methods as spurious and frauds. He identifies Protagoras as an originator and teacher of such sophisms. Next
- learn more about Plato's depiction of Protagoras
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Aquinas
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