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Material is based on a news report that aired just two days after the huge earthquake in Japan of January, 1995. This lesson focuses on practicing advanced level listening skills, and in addition to reading and some writing components, it includes opportunities for pronunciation practice (if a microphone is available) and more. A small shareware fee ($10 US) is requested to encourage the development of additional lessons. Japan Quake is freeware.
The ELD program consists of eight units, titled: 1) World of Numbers; 2) School Days; 3); Home, Sweet Home; 4) My Family; 5) Me, Myself, and I; 6)What Will I Wear?; 7) Animal Antics; 8) Changing Times. Each of the eight units includes a community exploration, conversation and lesson activity, and a tool-based project. These components provide the beginning student with an opportunity to see and hear conversations and complete activities all in the context of real situations. Each unit comes with black line masters and other materials and ideas. The units themselves are NOT meant to stand alone, i.e. be used without the other materials and off-computer learning. There are four integrated program components included with the product: Story Time, Word Time, Time for Rhymes and Storybook Maker. A detailed Picture Dictionary based on the eight thematic units is included. The CD-ROM version of the Golden Book Encyclopedia is an optional online feature. A complete collection of classroom materials to support language development instruction such as big books, activity sheets, performance assessment ideas and observation sheets is available at an additional cost.
Three programs, sold separately: JumpStart Kindergarten Grade Reading, JumpStart 1st Grade Reading, and JumpStart 2nd Grade Reading. Multimedia drill with game elements designed to promote literacy. Teacher editions include 2 copies of the software plus teacher materials.
This CD-ROM is a story about Little Critter's trip to the beach with his/her grandmother. It offers well-drawn, animated graphics with text and sound. The story is endearing to adults and children, but may seem too childish to teenagers. The learner can choose to listen to the story as it is displayed onscreen (with text highlighted as it is read) or to control the pace and click on different items within each screen to see what they do. The learner also has a choice of seeing and hearing the text in Spanish and Japanese (kanji). It may be helpful to low-level learners who speak those languages to go through the story once in their own language, then listen and read again in English. If students are interacting with the text in 'play' mode, they can be assigned tasks by a teacher to profit linguistically from the mostly graphical respones to their mouse clicks.
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